Indie

7 Indie Games Worth Playing This Year

Seven indie games that punch way above their weight class. Small teams, big ideas, mostly under $25. All of them better than at least three of this year's big budget releases.

On this page 10 sections
  1. 1 1. Balatro
  2. 2 2. Animal Well
  3. 3 3. Pizza Tower
  4. 4 4. Norco
  5. 5 5. Tunic
  6. 6 6. Inscryption
  7. 7 7. A Short Hike
  8. 8 What this list says about indie gaming
  9. 9 Where to find more
  10. 10 The takeaway

Indie games are doing the most interesting work in gaming right now. Big-budget releases mostly play it safe; indies take swings. Most fail. The ones that hit are some of the best stuff in the medium.

Here are seven indie games worth your time and money this year. None over $30. All better than most of what costs three times as much.

1. Balatro

Genre: Roguelike deckbuilder. Price: About $15.

A poker-themed roguelike where you build deranged combinations to get insane scores. One developer made this. It is endlessly addictive in a way that should be illegal.

Why it is great: Simple rules. Deep strategy. Each run is different. The "one more run" pull is real and you will lose evenings.

Time per session: 20-60 minutes per run.

2. Animal Well

Genre: Metroidvania puzzle. Price: About $25.

A pixel-art puzzle Metroidvania about a small creature in a vast underground world. Made by one person over seven years. Mechanics that show you something new every hour.

Why it is great: Atmosphere. Mystery. The puzzles respect your intelligence. The secrets go DEEP.

Time investment: 8-15 hours for main game. Way more for full secrets.

3. Pizza Tower

Genre: 2D platformer. Price: About $20.

A spiritual successor to Wario Land. Frantic, weird, hand-drawn animation that looks like it should not work but does. A pizzeria owner storms a tower full of pizza-themed enemies.

Why it is great: The animation alone is worth the price. The movement system feels incredible. It commits to its weirdness completely.

Time investment: 8-12 hours.

4. Norco

Genre: Point-and-click adventure. Price: About $20.

A surreal, Southern Gothic adventure game set in a near-future Louisiana. The writing is exceptional. The atmosphere is unlike anything else in gaming.

Why it is great: Mature themes treated with care. Weirdness in service of meaning rather than weirdness for its own sake. Genuinely moving.

Time investment: 6-10 hours.

5. Tunic

Genre: Adventure / puzzle. Price: About $30.

A tiny fox with a sword in a Zelda-style world. The trick: the in-game manual is itself a puzzle. You collect manual pages and slowly decode the game's language and mechanics.

Why it is great: The "figuring it out" feeling is unmatched. Looking up guides ruins the whole point. Trust the process.

Time investment: 15-25 hours.

6. Inscryption

Genre: Hard to describe without ruining it. Price: About $20.

It is a card game. Then it is something else. Then it is something else again. Just play it blind. Trust me.

Why it is great: Plot twists that genuinely earn their reactions. Mechanics that keep evolving. Atmosphere that gets under your skin.

Time investment: 15-20 hours.

7. A Short Hike

Genre: Cozy exploration. Price: About $8.

You climb a small mountain. Talk to charming animals along the way. Find feathers to extend your gliding. The whole thing takes 90 minutes and makes you feel better about life.

Why it is great: Short. Sweet. Perfectly paced. The kind of game that reminds you games can be small and beautiful.

Time investment: 90 minutes to 3 hours.

What this list says about indie gaming

The seven above share something: they all do exactly one thing extremely well, instead of trying to be everything. Big-budget games keep adding mechanics until they have everything. Indies pick one mechanic and master it.

The other thing: most of them respect your time. None of them are 100-hour grinds. They are complete experiences in 5 to 25 hours. You can actually finish them.

Where to find more

If you want to keep up with indies:

  • Steam Next Fest: Free demos for hundreds of upcoming indies, twice a year.
  • Itch.io: The smaller, weirder indie scene. Lots of free or pay-what-you-want games.
  • Indiecator and similar YouTube channels: People who only cover indies.
  • Game Pass: Surprisingly good for indie discoverability — Microsoft pays to put indies on Game Pass and they show up in front of millions of players.

The takeaway

Total cost for the seven games above: about $138 if you bought them all at full price. Less than $80 if you wait for sales.

Total hours of high-quality gaming: easily 80-100 hours, more if you go for full completion.

Total cost of two AAA games: $140. Total hours: maybe 60 hours combined.

The math just is not close. Indies are where most of the value in gaming actually is right now. Buy these. Skip the next AAA disappointment.